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Astrela Starlight Download] [PC]

Updated: Nov 29, 2020





















































About This Game Astrela Starlight is an adventure game where the player can explore, interact with various NPCs, complete quests, mine and refine materials, then build new spacecraft and space stations.Command the AstrelaYou have been given command of the Astrela and sent to the Lystran region of our galaxy. Four different races have already settled here along the path of an advanced race that disappeared long ago. As a member of the Risian, only your advanced capabilities and spacecraft will be able to solve the mystery of the lost race, and help the new races complete their quests.Salvage the TserilecxThe Tserilecx is an advanced Risian ship used for hauling resources and constructing space stations. Salvage the Tserilecx and start building an empire.Converse with NPCs throughout the Lystran RegionMeet the Cetus race. From the water world of Ceton, the Cetus have traveled to this region and need your help exploring, mining resources, and building a star dock. Converse with many NPCs, learn new information, and complete quests.Mine ResourcesMine hydrogen as the basic currency throughout the game. Explore to discover planets, moons, and other celestial phenomenon to mine more advanced metals, gases, and other useful compounds.Trade Resources and TechnologiesTrade with NPCs and stations for rare resources and ship's systems.Manage Ship's SystemsEquip systems, manage your reactors, and transfer power between systems for extreme speed, defense, or fire power. a09c17d780 Title: Astrela StarlightGenre: Adventure, Indie, RPG, Simulation, Early AccessDeveloper:Master Plan Multimedia LLCPublisher:Master Plan Multimedia LLCRelease Date: 22 Aug, 2018 Astrela Starlight Download] [PC] australia starlight. starlight australian open. australia starlight media. starlight australia address. starlight australian shepherds. starlight australia jobs. star light australian geographic. starlight australian labradoodles This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun.. This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun.. Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun. Shields Up!: There are a lot of changes this week. First is shield effects. If a ship or station is equipped with a shield, the shield will appear when taking damage. The Astrela has a forward weapon. With the numlock on, turn toward a ship and hit '8' on your keypad to fire the beam at your target. The ships in the game currently don't retaliate so you can fly around and fire at them to see their shield effects.Also, you can save your game and then fly through the Cetus defense perimeter in Cetus Thetan. The defense stations are now hostile and will fire on you. There are also damage effects added. When your shield is down, any projectile weapon will create a damage effect on your ship. You will see debris fly off when hit.Other changes this week: Several major weapon updates. They will be available when the Saurum missions are released. The rate of fall and rise from the ecliptic for derelict ships has been better smoothed out. The hull status indicator at the bottom of the screen is now working properly. Some sounds, like 'system damaged' were repeating and will now only play once every 10 seconds. Several changes were made to the camera and how it follows objects. Fixes stuttering and some other issues. Some minor render changes since adding shields and updating weapons.. Combat Rock'n'Roll - Update: This week's update represents the single largest update to the game since release. A new race, the Elpin, have been added throughout the Cetus sectors and in the unknown sectors above Cetus territory. The Elpin are generally hostile. In addition, the game now contains full combat capabilities, mainly for use against the Elpin. By player request, free building is now possible in the game. The Cetus stations all contain several systems for trade and will sell schematics for level 1-3 ship systems, level 1-3 Cetus ships, and several station schematics. Mine, trade, build, and clear out the Cetus sectors.Other items in this week's update:Fixed crashed when dismounting a shield that was showing an active damage effect.Star system backdrop changes to UN132 & UN111.Derelict removed from the planet of Kattar.Wrecked ship in the jumpoint of UN132 moved.AI is properly removed when a ship goes derelict.Keys 1-9 now set engine speed.Ship system information now shows shield's radiation protection level.Most of the shield effects in the game were resized to fit each station and ship.When buying a ship schematic, the trade station states you will need a Stardock and Shipyard.Fixed some issues where wild creatures were showing as normal ships.All ships you can build from schematics can be properly recycled.All UN systems have been redone with better derelicts and salvage.Hydrogen prices on most systems and schematics updated to better match the materials required to build them.Elpin in UN systems have higher shields to protect from the radiation levels.Level 1 turn enhancement is now readily available in the game so the Cetus mission now gets you a level 2.Major updates to all ship schematics and 2d images.Sterus' prototype ship, the Tenda, is a new model, images, and flight characteristics.Fixed issue where certain system mounts weren't allowing Artillery weapons to mount.Overall system brightness lowered, reducing glare from large planets.. Models and Names - Update: This week's update contains several model and texture changes. The Celestial Sensor and Repulsor have been completely changed. The model of one of the Toreisan wrecks has also been updated.In addition, you can now rename any ship or station that you own other than the Astrela. Right click to bring up the target menu and choose "Rename."Other changes: Movement in the jump screen has been updated to properly rotate systems based on mouse movement. The ship or station that is currently being controlled can no longer be reclaimed. Several menu size and scaling changes. The input box will now automatically focus when the save window is opened. The Databank list is now sorted alphabetically.. H2 AutoMine - Update: The Hydrogen collector in Osti will now auto-mine hydrogen. There's really no reason to shut it off. You need only swing by and empty it regularly. Future updates plan to have on/off/automine for all mines.Tserilecx Systems has been reduced to small size so it can be remounted. Tserilecx default power system has been replaced by a standard solar core. It had an older power core from the beta. Also, ships that are claimable will not dismount their systems when going derelict. That way when you claim them their systems will already be mounted.. Explosion Effects - Update: Ships that move into a derelict state will now show a large explosion effect in space before the ship drops off of the ecliptic.Issue with some quests showing correct on the screen has been fixed. Solar information text sized updated. Ship's systems that should not be traded or transferable are now stored correctly.

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