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Treasure Adventure World Download Kickass Rar

Updated: Nov 29, 2020





















































About This Game Set sail for adventure with a paper hat on your head and a magical shrinking boat in your pocket, in search of legendary treasures!                               You’ll solve tricky puzzles, battle formidable foes, piece together clues and dig up secrets to uncover your own shrouded history as you explore the islands and seas of this sprawling open world.Treasure Adventure World is an open world adventure featuring classic puzzle-platformer gameplay in a modern hand-drawn style. It’s packed full of secrets, quirky characters, and challenging boss fights!With multiple endings and a New Game + mode, you’ll have plenty of reasons to explore every corner of the map!features:18+ hours of single player, open-world puzzle platformer gameplay with multiple endings to unlockDiscover 16 islands filled with caves, temples and portals to other dimensions!Weather system changes gameplay and affects puzzles!10 boss fights, plus dozens of unique enemies!Gobs of hidden secrets, easter eggs and cameosEnhance your abilities with hats!Create and share custom player skinsNew Game + mode                               You are Peep! You washed ashore on a remote island with no right hand, no family, and no memory of who you are or where you came from. Now you've got a handy hook and a snarky parrot, but your past remains a mystery.                               Whydah is a chatty parrot who shares Peep’s love of adventure! He also loves to share his unsolicited advice and opinions. For as much as he loves to talk, Whydah has shared very little about his own past… but whatever happened before, Fate seems to have brought Peep and Whydah together for this quest.                               The Glooskap is your trusty sea-faring vessel! Built by a brilliant engineer, it harnesses a mysterious power in order to shrink down and fit into Peep’s pocket when it’s not being used to explore the world. You can upgrade The Glooskap with accessories and weapons, making it a formidable dinghy, indeed. 7aa9394dea Title: Treasure Adventure WorldGenre: Adventure, IndieDeveloper:Robit GamesPublisher:ChucklefishRelease Date: 7 Feb, 2018 Treasure Adventure World Download Kickass Rar treasure adventure world gog. treasure adventure world fire. treasure adventure world youlang. treasure adventure world new game plus. treasure adventure world traduccion. treasure adventure world patch fr. treasure adventure world free download. treasure adventure world golden fruit. treasure adventure world pirates. treasure adventure world crash. treasure adventure world download. treasure adventure world review. treasure adventure world switch. treasure adventure world tomba island. treasure adventure world skins. treasure adventure world pc game. treasure adventure world igg. treasure adventure world test. treasure adventure world fast travel. treasure adventure world ring. treasure adventure world twitter. treasure adventure world diving. treasure adventure world windows 10. treasure adventure world pc gameplay. treasure adventure world scrolls. treasure adventure world pyramid. treasure adventure world ps4. treasure adventure world mega. treasure adventure world gog torrent. treasure adventure world gear. treasure adventure world game download. treasure adventure world jack the cat Note that my playtime according to steam is so low because I played a DRM-free version of the game. On my real save file I have 14+ hours logged.)Treasure Adventure Game ranks as one of the absolute best freeware games to ever come out; one of the best metroidvanias, period. I'm not the kind of person who preorders anything, ever, so it should say something that when I heard of a update/remake of the game, I preordered it. And this is that promised remake. It's very, very good, and I think anyone who likes metroidvanias, or just good action-adventure platforming in general, is going to greatly enjoy it.It's almost impossible for me to talk about TAW in general without referring to TAG. But since TAG is free and has been out for years, I feel like it's fair to do some comparison:-TAW has updated graphics, in the sense of hand-drawn-looking 2D art that looks good in place of pretty good-looking pixel art. If that attracts you, I don't blame you, but it's not really what I put stock in.-TAW has amazing music by the same composer as the original, much (but not all) of which is remixed versions of the old soundtrack. If you like the old soundtrack there's even an option to have that play instead. I found the remixed soundtrack to be very good, with all of what the original had and more. My one complaint isn't about the music itself, but where one particular pair of closely related tracks were placed in the original game really struck me, and the equivalent doesn't seem to be in this one--a weird personal nitpick more than anything else.-TAW's story is mostly the same as the original's. The lore is fleshed out a little more, details are added here and there, and some things that were just "there" before have been updated to fit in with said lore a little bit better. If you've played the original all the way through, you'll be aware that there are some particularly dark or slightly gruesome things hiding deep inside it; on the whole TAW seems to intentionally tone down and smooth out those things. This is kind of a neutral assessment; personally I liked the darkness and grit hiding in the old game, but not so much that losing it ruins the experience; and anyway it's not ALL gone, I mean the kid still has the hook hand. If you like your games bright and happy this might even be a positive for you. The one part of the game where "fantasy drugs" are involved was also toned down quite a bit for probably similar reasons.-TAW has similar gameplay, but decidedly improved in some ways. TAG has always been a legitimately challenging game for the most part, and TAW retains that level of challenge but is actually more forgiving than the original, having an autosave you can fall back on instead of having to go back and reload. There's more to collect and do, and it's all pretty fun. Bosses are consistently challenging fights, even if you know the strategies for the original (and in some cases things have changed enough for that strategy to not work so well anymore). I was disappointed with one particularly epic boss fight from the original getting cut up into two different fights and losing a neat aspect it once had, but that's basically the only fight I don't feel was either equally good or improved in TAW. The puzzles and "dungeon"-type locations were reorganized, so even a person experienced with TAG will find plenty of new things to solve and make their way through. The Worst Part of trying to get 100% in TAG (a certain minigame you're required to get a high score on) has been revised to something actually pleasant instead of painful, which I greatly appreciated. TAW retains the trait the original had where getting one particularly important item opens up the entire game considerably, providing five or six different things the player can choose to do right away, which gives a really nice sense of freedom and adventure.-TAW is very, very slightly less stable than TAG in my personal experience. This is the only true negative I've got, and it's a pretty small one. The issues I ran into were fixed by pausing or, at worst, restarting the game, maybe pushing win-G? Then again, I started playing the beta of the game so even the issues I ran into are probably already fixed while I'm writing this review.Overall, TAW feels exactly like what it promises to be. An adventure, in a world, with plenty of treasure. A really good one, too.. Holy crap this game can be hard at times, but over all it's pretty good. The story like is good and there's these really cute mice in the game witch make it 10 times better. Anyway, amazing game, something you'd come to expect from chucklefish. Overall 9/10. Very wholesome game would buy at full price again. I recommend this game if you like Metroidvania-style games (or if you played Treasure Adventure Game).This is not a typical formulaic Metroidvania. It does contain the hallmarks of the genre, in that you gradually acquire upgrades that allow you to go back to old areas and access new sections, but it does so without the standard grid-based map or feeling like a series of color-coded doors. This game feels more like a classic NES adventure platformer, where you feel like you're just exploring the world (and its many different areas) on your own, stumbling upon interesting items, and doing quests. The upgrades are thematic to the game's world and story, and sometimes you think "I wonder how I'm going to use this?", rather than just "now i can blow open that door I saw or jump across that gap from earlier" like you might expect.Instead of being one huge series of rooms in a cave or a castle, the game is split up into many different islands which you travel between. It's especially nice in the endgame, because you don't end up dreading some really long run across some area you're sick of. Each island has its own fun little identity and usually some unique mechanics. The main emphasis is on the exploration and adventure, and fighting ordinary enemies is usually not the most exciting part of the game, but the boss fights are all really fantastic and are fun to figure out. The music is great from start to finish. I would say that the main story is fairly light, but still nice, and all of the side stories are interesting.. It's year 2018 and there's no 4k support, and worse than that - you can't even switch between keyboard and controller freely. What the f is this bulsht?. Immersion breaking bugs and floaty controls hinder this charming reboot. Honestly, i'm surprised the game was released in its current state. I can overlook the controls to experience this beautiful fantasy setting however I find myself frequently reloading due to minor bugs/hiccups. A common glitch I see deals with interactable/puzzle items. While moving or throwing these objects they may become lodged in an inaccessible area or leave the screen entirely. The world is well crafted but I can't help but wonder if a little bit more effort would have gone a long way.I guess the world will never know...

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